Maplestory hyper stat optimizer.

Level 1: 10% damage and +5,000,000 damage cap for all Resistance party members for 60 seconds. There is a cooldown of 120 seconds. Battle Mage Hyper Skill Build Guide: 1. Dark Genesis – Additional Reinforce (MAX) 2. Dark Aura – Boss Rush (MAX) 3. Party Shield – Enhance (MAX) 4. Party Shield – Cooldown Cutter (MAX) 5.

Maplestory hyper stat optimizer. Things To Know About Maplestory hyper stat optimizer.

There are a lot of myths about retirement out there. Here are several retirement statistics that might just surprise you. We may receive compensation from the products and services...This is an in-depth guide about MapleStory's Bowmaster job branch. Includes pros/cons, Culvert strategy, 1st through 6th job skill builds, in-depth skill explanations, Link Skills, Legion, preferred Inner Abilities, Hyper Stats, and more. Please note that there are several sections in this guide, such as a Skill Info section and a Gameplay ...State the desired inner ability you wish to have on your character. If you are indifferent about a specific line's outcome, select "N/A". Line 1. Line 2. Line 3. Use Only Honor. Use Chaos Circulators. 50% Inner Ability Event.Personally, i didnt put any into status resist/power stance. For most of the high-tier bosses these stats are pretty much useless; and for the bosses where status resist matters, your haku's foxfire is sufficient. Power stance you have a base of 80% with haku's buff - which is usually enough for bosses with knockback.

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The difference between stats and skills is that, hyper-stats increase base stats of ALL of your characters abilities, i.e. an increase in overall crit damage. Whereas Hyper-passives will increase the potency of a specific skill. Hyper skills do not require mesos to level while hyper stats need tons of mesos. The version of the browser you are using is no longer supported. Please upgrade to a supported browser. Dismiss

Hyper Stats are new. Boss Damage and Damage are the most important, crit rate, min/max crit, status resist, hp (for DAs), ignore def, are all useful, though I don't know what is optimal. It depends on your current gear breakdown. But it's unlikely that it's optimal to max anything for a long time. Levels 1-5 cost exponentially fewer points than ...Unlocking at level 140, Hyper Stats give you incremental stat increases, damage % boosts, critical rate/damage improvements, and more. With smart Hyper …Sep 18, 2019 · MapleStory Calculatorshttps://www.patreon.com/MetaCalcGMS Meta CommunityA place where the Global MapleStory community can come together for GMS Meta resource... Some people are especially attuned to their bodily sensations. When they experience certain symptoms — heada Some people are especially attuned to their bodily sensations. When the...112K subscribers in the Maplestory community. The Reddit community for MapleStory. Not affiliated with or restricted by Nexon. ... What are the best hyper stats for a NL. ... Additional comment actions. Damage is good for all classes. Here is an optimizer for hyper stats if you want https://repl.it/B7TM/6 ...

I'm having difficulty finding the hyper stat build for shadower if there is one, but I was wondering which stats I should prioritize or build towards? Thanks! Pretty much same for all classes, Get exp/dmg/crit dmg/boss dmg/ied to 10. Add points to crit rate if needed. If you're super serious about min maxing you can reset to max out exp when ...

My WSE Optimizer/Comparison calculator has recently received a massive update! Pro-Mode version 1 has been implemented: If you know your exact IED% (excluding the listed link skills in the calculator) you can now input the value rounded to 2 decimal places for increased accuracy. Optimization calculator has been released!

2. Sort by: Add a Comment. Chax203. • 2 yr. ago. I personally use the ones where chances to roll 4, 5, and 6 are increased, Buccaneer blast hits +1, and all of the octopunch passives. Pre-200 though you could also use the one to increase buccaneer blast's damage. 4.Direct link to Xenogent's tool: https://xenogents.github.io/LegionSolver/(9k legion is 38 characters, apologies for misspeaking in the video)#maplestory #fre...MapleStory Calculatorshttps://www.patreon.com/MetaCalcGMS Meta CommunityA place where the Global MapleStory community can come together for GMS Meta resource...The choices are like everywhere because new characters are popping out non stop. I have currently 90% ignore def with lumi link skill (15%), crusader codex leafre (before changes from new update), blaster legion, beast tamer legion, and 14 points into hyper stats. I’m just trying to see what is the best pick up for link skills.Hyper stats based on the main bossing skill: For better bossing dmg with CL+ORB: go for Boss atk & Magic dmg. I’ve heard that additional dmg line is good for bossing too, however I’m not too sure if it’s better than MD/BA. Instead of adding an extra line that procks with 15% chance, I think it’s safer to strengthen the 9 lines CL gives.Jello, the basic idea of hyper stats is to spread points around to the most optimal final damage boosting potential. Hyper stats on INT shouldn't even be considered at all until super high level (270+). The reason for this is that INT from hyper stats is a flat stat boost meaning when it says +15 INT it means quite literally only 15 STAT ...What are the best hyper stats for a kaiser? Total damage, boss damage, defense ignore, strength, min/max crit if your crit rate is pretty high. A few points into dex since the first few barely cost anything and its a reasonable boost in damage. Spread out your points instead of maxing one straight away.

If you have 1000 stat and 100 attack, then +1 stat will give you only 0.1% increase in damage, meaning 10 stat = 1 attack. Your stat equivalencies will be different from other people's because you're likely to have different stat+attack spreads, so you must calculate them yourself if you're interested in optimizing.They're currently just spread to the things I think would make the most sense. Any advice would be greatly appreciated. The staple is something like damage > boss > ied > att > stat. You can mix this around but you should get these 5 to level 10 at least. I'm currently lvl 164 on my Night Walker and I have little to no idea on what I should ...A Simple Maplestory WSE Optimizer with Familiar Support. WSE Optimizer . by Pearlite ...Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various … SuckHard's Hyper Stat Calculator (Update) Hey everyone, I have gone ahead and updated the hyper stat calculator so that your character stats are automatically saved in your browser's local storage, as opposed to having to export .json files. The saving will occur each time you click the "optimize" button. This should make it much easier for you ... You can also use this if you want. Hyper Stats Points Calculator. Personally, I usually prioritize my hyper stats in this order. Damage > Crit Rate > Crit Damage > Boss Damage > Ignore Defense > Stance/Main Stats (try to avoid it) The above is the standard one that I usually go with.

Right now I'm spending 150 hyper stat points (+15%) to max out my critical rate, while the phantom link is a little overkill giving +20%. At the present moment I'd probably just trade out the Xenon link which would probably make the trade worthwhile as 150 points is a lot of play with, but with adventurer links coming soon it gets more complicated.This guide is applicable for Warrior, Bowman, Magician, Thief and Pirate. The hyper stat build guide mainly focuses on raw damage, so prioritize on maxing …

MapleStory HEXA Stat Calculator. HEXA Stat Levels. Main Stat Additional Stat 1 Additional Stat 2; Core {{k+1}} Stat Conversion. 1 mainstat% = main stat 1 att = main stat 8 crit damage = mainstat% 40% boss = att% 1% IED = % boss ...MathBro's Maplestory Tools. Hyper Stat Calculator. This tool is designed to optimize your hyper stats against end-game bosses. Step 1. Enter Your Stats. Click for details. Level. Class: Main Weapon: Damage Range. Boss Damage % IED % Damage Bonus % Final Damage % Critical Damage % LUK. DEX. Step 2. Select Your Setup. Click for details.These are Grriff's top ten stories from 2020, this year's travel stats and what's on the horizon for 2021. Well, 2020 is almost behind us, and what a year it's been. Needless to sa...Buccaneer Hyper Skill Build. Hyper skills are available at level 140. You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, so choose wisely. These skills mostly help increase the damage of your current skills. Hook Bomber - Spread; Double Down - Saving Grace; Octopunch - Extra Strike; Octopunch - Boss RushThe hyper stat for +main stat is confirmed to not be affected by potential. Put put what you see in your stat window into mainStat, after subtracting 50 * (1+(how much % main stat you have/100)) to remove the current hyper passive. 'points' is not how much you get at level X, but how many you actually want to use on min/max crit, boss, total ...Personally, i didnt put any into status resist/power stance. For most of the high-tier bosses these stats are pretty much useless; and for the bosses where status resist matters, your haku's foxfire is sufficient. Power stance you have a base of 80% with haku's buff - which is usually enough for bosses with knockback.See full list on gameslikefinder.com For bossing priorities. You definitely should not have that many, if any at all, points in STR or ATT. Ur goal is 100% crit rate through hypers, links and legion. After you have 100% (or close) the priority is crit dmg, dmg, boss dmg, ied. Once all of them are lvl 10 you can put some into str and att.

Hyper Stats don't matter as much if you're only lvl 140, you'll only have a few points at that level. For Kanna, yes, you'd want to raise DF since that raises Kanna's maximum Mana. I don't think it works for Kinesis, though, since their Psychic Points System is different from Demon Slayer's and Kanna's. Once you're level 200+, go with something ...

Trying out the Hyper Stat optimiser | MapleStory Tools - YouTube. 6,289 views. 35. Someone in chat was wondering if I could try/demonstrate the Hyper stat calculator. …

Hyper Stat allocation and optimizing is a good example, where it might be mathematically better to put 9 Crit Damage and 11 Boss Damage instead of 10 and 10. It works better for Hyper Stats as an example because they're smaller increments. Now imagine this but on a much larger scale, as if every item aside from Gloves could roll Crit Damage.Here are the hyper stats you should look at filling when mobbing/grinding in Maplestory.#maplestory #quest #guide #nexon #nexonnm #reboot #experience #bossin...Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various stats, such as main stats, critical rate, and damage.Shadower hyper stat question 2020. So, I’ve been reading of couple of posts about shadowed hyper stats. And from what I’ve seen the basis is: Damage>Crit>crit damage>boss>ied. And to that iteration, I’m curious about how accurate that is.. like is 100% crit an absolute necessity?Features: - You have two options when using this calculator, you can either optimize your damage against mobs, or optimize your damage against end-game …Hyper stats and hyper passive skill (NL) Hyperstats: 5 luk - 7 crit dmg - 6 ign def - 10 dmg - 9 boss dmg. Hyper passive skill: showdown reinforce and enhance (exp/drop) Quad star - reinforce, boss and extra strike. Stats are fine although I wouldn't bother with luk and just do crit damage first. The passives look ok too although you might want ...Though at your level, I wouldn't worry about it just yet. I tried using the calculator but nothing was happening for me once I inputted my numbers. You need to fill out the Character Stats sheet first. For help, you may join the GMS Meta Community. Hey everyone, I’m a lvl 194 dual blade in reboot and I really want to optimize my hyper stats ...Hyper stats, just a few points from 1~5 to top yourself off at 100% if still needed. On a side note: Phantom link is never needed on any class in terms of optimization. It's merely a minor placeholder at best until you get those things or for throwing onto mules.Base Stats and Stat Differences between Alpha and Beta. Zero has two Toggled Auras: Divine Speed: Gives a +1 Attack Speed that breaks the Soft Cap. This is the default aura. Divine Force: Gives Attack/Magic Attack/Resistances/Defense. A very lackluster aura that is only ever used when partying with a second Zero.Stat Equivalent. Calculator. This tool is designed to determine your character's stat equivalences. Step 1. Enter Your Stats. Step 2. Select Your Setup.Bonus potentials have been accounted for to ensure your hyper stats are properly optimized. Note: This optimization algorithm is a true optimization, it does not optimize point-by-point. Other notes: The hyper stat optimization tool now has an import/export feature, so you do not need to manually re-enter your stats after each usage.

MathBro's Maplestory Tools. Cubing WSE Starforcing Hyper Stat Legion Flaming Stat Equivalence Inner Ability (current) Inner Ability Theoretical Probability. Current Inner Ability Note: This calculator assumes your current inner ability is already legendary. State the current inner ability you have on your character. ...The difference between stats and skills is that, hyper-stats increase base stats of ALL of your characters abilities, i.e. an increase in overall crit damage. Whereas Hyper-passives will increase the potency of a specific skill. Hyper skills do not require mesos to level while hyper stats need tons of mesos.You may also use this Hyper Stat Optimization Calculator: https://www.reddit.com/r/Maplestory/comments/bzwkz9/optimize_your_new_hyper_stats/What would be the best way to spend hyper stats points? The usual. Critical rate till 100% or at least 90 (that is AFTER link and legion or link at least) Damage%, critical damage%, IED and boss damage% according to your needs. If you’re looking to boss and start making weekly boss monies, you should aim for IED first.Instagram:https://instagram. 2015 traverse oil filterbreak political ranks crosswordcatfish hut enid ms menulvl 16 apeirophobia Angelic Buster Hyper Stats. Does someone mind making me or telling me where to put my Hyper Skill points for Angelic Buster for the most optimal DPS. I dont mind being a glass cannon I just wanna dish out lines. Something along the lines of (Crit Dmg - 10 / Dmg - 15) and example of how the end game maxed starts should be and which ones I should ... icco llclocal bands for hire Some people are especially attuned to their bodily sensations. When they experience certain symptoms — heada Some people are especially attuned to their bodily sensations. When the... liberia newspapers online Buccaneer Hyper Skill Build. Hyper skills are available at level 140. You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, so choose wisely. These skills mostly help increase the damage of your current skills. Hook Bomber - Spread; Double Down - Saving Grace; Octopunch - Extra Strike; Octopunch - Boss RushMathBro's Maplestory Tools. Cubing WSE Starforcing (current) Hyper Stat Legion Flaming Stat Equivalence Inner Ability. Star Force Experimental Probability. Item Level: Item Type: Star Catching: Safeguard: Current Stars: Target Stars: MVP Discount: Server: Event: 5 ...You guys owe me 24mil, thanks!Find me on socials!Twitch! http://bit.ly/3UomcU1Instagram! https://bit.ly/3firIc6Main YouTube! https://bit.ly/3gVnVluThanks for...